A downloadable project for Windows

A short one week project

I spent ~ a week creating a character controller in Unity.

I documented the process in this blog post.

This is the executable version of the result for anyone to try. It's a basic project with only one small test level with no objective. The purpose of this project is the character movement.

It includes:

  • Running
  • Jumping, short jumping
  • Diving
  • Ledge grabbing

And the controls are:

Keyboard

  • Move (WASD)
  • Dive (X or Left Shift or Left Control)
  • Jump (Space)
  • Climb ledge (Space)
  • Free/lock mouse (Esc)
  • Quit game (Alt-F4)

Controller

  • Move (Left Stick)
  • Dive (Left Trigger or Right Trigger)
  • Jump (Right face button - Xbox A, PlayStation Cross)
  • Climb ledge (Right face button - Xbox A, PlayStation Cross)

This is the final result and I won't be adding anything else even though there are areas where improvements could be made. I prefer using Godot, not Unity, for personal projects so that's why. This was a see what I could make in one week sort of thing.

Published 4 days ago
StatusReleased
PlatformsWindows
Author1EpikDuck

Download

Download
Windows 64-bit (Portable) 34 MB

Install instructions

The game is fully portable and does not require installation.
Just extract the zip and run the "Base Character Controller.exe" file.

Press Alt-F4 to exit once in-game.

Development log

Comments

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(+1)

The gameplay was so refreshing fun although the climping mechanic got me kinda frustrated, I'm sad that you won't continue on this game 

The climbing is missing a climb-up animation and more accurate ledge detection. Things I'll add in a Godot version :) don't worry!